Let's share what kind of stuff we really hate in Jointops maps!
Hopefully hosts and mapmakers can take this into account so we can all enjoy improved game experience by working together. I think that's why it's called joint operations...
NO INFO TEXTS
I still see a lot of maps without info texts. It's a first clue you may be dealing with a mapmaker who is easily satisfied!
I think it is better to avoid such maps if they don't make extensive use of consol and text messages to compensate for the missing info text.
This is the kind of crap you can expect from such maps:
- AI respawning right in front of players
- AI hiding behind rocks, trees and on inaccessible rooftops unable to walk (so how did they get there to begin with??)
- players being killed without warning for leaving an unspecified mission zone
- grass growing through floors of buildings (no tiles)
- floating vegetation (sometimes even right at mission start, how can that escape your notice when you test your map?!)
- buildings suspended in the air without any form of support, thus defying the laws of gravity - I will never understand why some mapmakers think the laws of gravity should not apply to their structures!
Please feel free to (dis)agree and let us know what you really don't want to see anymore in this game!